Hey Everyone!
Im kind of new to Houdini and I'm just trying to mess around with different things I can do with geo. I have this idea to take a polygon sphere and break out the primitives to be able to add rand rotation values to each primitive procedurally.
I have basically gotten the sphere created., I used a facet sop with unique points checked to separate all the primitives. Now I am struggling trying to find a way to be able to add a random rotation expression to each primitive individually so that each primitive rotates differently. In the end I want to create this sphere with each face vibrating differently.
Any Advice?
Random Rotation for each Primitive
7820 3 1- danjp
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- Konstantin Magnus
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Try the primitive node, check “Do transformation” and put in the rotation fields.
rand(@primnum)*45
Edited by Konstantin Magnus - June 27, 2017 03:56:56
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- danjp
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- BabaJ
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