In the Houdini 16 documentation it clearly states you can simply generate a crowd by clicking Simulate in the shelf and press enter to generate a 1000 agents. There is also a video that shows this function but this simply does not work for me. Every time I do this I get an error Nothing was selected. I'm I doing something wrong here? Seems easy, click a button and hit the enter key but it just doesn't work for me. Any ideas?
http://www.sidefx.com/docs/houdini/crowds/setup [www.sidefx.com]
https://sidefx.com/tutorials/crowd-intro/ [sidefx.com]
Simulate crowd, not so easy
1756 2 1- chanson78
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- Enivob
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Nah, that don't work.
There are several steps, and you need to complete them all.
1.)Create an agent, must be a deforming mesh with bones (i.e. FBX).
2.)Bake agent motion.
3.)Populate agent on to ground plane.
4.)Then you can click the Simulate button.
There are quite a few tutorials on how to do a basic setup.
Check out…
https://www.sidefx.com/tutorials/?title=&user=&categories=12&level=&version=&paid= [www.sidefx.com]
There are several steps, and you need to complete them all.
1.)Create an agent, must be a deforming mesh with bones (i.e. FBX).
2.)Bake agent motion.
3.)Populate agent on to ground plane.
4.)Then you can click the Simulate button.
There are quite a few tutorials on how to do a basic setup.
Check out…
https://www.sidefx.com/tutorials/?title=&user=&categories=12&level=&version=&paid= [www.sidefx.com]
Edited by Enivob - June 26, 2017 21:41:56
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- cwhite
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