Houdini Main Changelogs

19.5.998
  • Fixed crash caused by previous backport of 5.4 fixes.
  • Prevent potential loop if we loose the session while cooking/instanting.
Fri. May 31, 2024
21.0.5

Fix a bug in the Curve state where saving during playback would revert the moved point position back to the position stored in the HUD Handle when playback was started. The state now tells the HUD to force an update during playback when points are moved to ensure it stays up to date.

Fri. May 31, 2024
21.0.5

Fix a bug in the Curve state with the xform handle active causing the T/R/E keys to exit the state and enter a move tool instead of switching the mode on the xform handle.

Fri. May 31, 2024
21.0.5

Fix an issue in APEX Script where the 'graph::FindPorts' alias 'id.ports(pattern)' was expecting 'id' to be a nodeid instead of a graph object, leading to errors.

Fri. May 31, 2024
21.0.5

Fix an issue with the parameter ('G') HUD in the APEX Animate state causing it to not reliably move to the mouse when shown on some platforms.

Fri. May 31, 2024
21.0.5

Mantra no longer supports network rendering.

Fri. May 31, 2024
21.0.5

Add indirect mouse manipulation for HUD handles. Add a preference to toggle indirect mouse manipulation in the HUD handles preferences tab.

Fri. May 31, 2024
21.0.5

Fixed a bug in APEX Script where color metadata was not being respected inside of subnets.

Fri. May 31, 2024
21.0.5

Fixed a bug with Gas Resize Field DOP's handling of sliced fields.

Fri. May 31, 2024
21.0.4

Eliminate a potential python exception when deleting a Light Mixer LOP.

Thu. May 30, 2024
21.0.4

Fixed a bug in APEX Script where it was not using the latest versions of callbacks at the houdini version as specified by 'HoudiniVersion' when using the object oriented syntax.

Thu. May 30, 2024
21.0.4

Fixed a bug where apprentice was not behaving correctly for mantra.

Thu. May 30, 2024
21.0.4

Added keymaputils.importV1KeymapBindingsToKeymapFile(), a utility function to import key bindings from an old .keymap file to a new .keymap2 file.

Thu. May 30, 2024
21.0.4

Fix an error in APEX Script when using 'nodeid.callbackName()' caused by the script attempting to put down a 'graph::NodeCallback' callback instead of the expected 'graphutils::NodeCallbackName' callback.

Thu. May 30, 2024
21.0.4

Fixed a case where creating a COP with the display flag set would sometimes not show up in the Scene View.

Thu. May 30, 2024
21.0.4

Added graphutils::PortPath() APEX node. Fixed apex.Graph.portPath() python method to return paths with [in]/[out] qualifiers where needed to disambiguate cases where the same port name exists as both an input and output.

Thu. May 30, 2024
21.0.4

Fixed apex.Graph.portPath() python method to return paths with [in]/[out] qualifiers where needed to disambiguate cases where the same port name exists as both an input and output.

Thu. May 30, 2024
21.0.4

Fix APEX Script errors when using graph callback aliases 'graph.connectedPorts', 'graph.matchNodes', and 'graph.matchPorts'.

Thu. May 30, 2024
21.0.4

Fixed bug where Preserve Groups did not copy corresponding edges in the extrusion front to the groups that contain the original edges.

Thu. May 30, 2024
21.0.4

Fixed viewer update of a SOP Solver sim when inside the solver.

Thu. May 30, 2024
21.0.4

Fixed bug that limited clients tables to 100 rows in HQueue by adding a page size limiter and page navigation controls to the 'Clients' and 'Add Clients' pages.

Thu. May 30, 2024
21.0.4

Fixed NaNs and bucketing artifacts when per-component indirect bounce quality is set to below 1 under automatic convergence mode.

Thu. May 30, 2024
21.0.3

Fix displacement quality updates with Vulkan MaterialX shaders and made the default displacement LOD lower to favour interactive performance.

Wed. May 29, 2024
21.0.3

Fixed a crash that could occur when using the Light Mixer menu to add a new light.

Wed. May 29, 2024
21.0.3

Fixed transforming of lights in the Light Mixer LOP viewport state.

Wed. May 29, 2024