Road Networks
Gamedev

Road Networks is an example file that contains a subset of Labs tools from the world-building architecture suite. The road network tools will connect different points of interest like settlements, cities, villages, etc. with highways and roads. The calculations for the connections take into account real-world data - and for the pathfinding, we use terrain metadata generated from analyzing the terrain. Part of the terrain analysis is going to be different masks for avoidance objects as well as water bodies and tunnel and bridge sections. There are also plans to have tools that terraform the landscape, placement of road props and signage, generate traffic data, and create bridges and tunnels where needed.

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