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IMPORTANT:
How to log bugs and rfe's for Houdini *READ THIS FIRST*
(9 replies)
Instancing lots of ragdolls with collisions
(1 replies)
Handles in HDA's - how to toggle them on and off
(9 replies)
Setting Switch LOP input Match Pattern parm
(0 replies)
How to build nodes from a Geometry Graph?
(0 replies)
PDG with Map Baker
(1 replies)
Rendering Multiple Pyro Simulations in Redshift
(0 replies)
Muscle Solver Issue - Solving Pecs and Delts (Emil pf, UE)
(0 replies)
Houdini Ocean Procedural in Karma
(6 replies)
Ocean surface extended mesh broken with holes
(7 replies)
Attribute wrangle in Solaris
(4 replies)
Nanny McPhee's stick's sparks
(0 replies)
Alembic Camera export
(1 replies)
Vellum Instance On Points Size and Color Modification Help!
(0 replies)
Restrict specific Rotation and Position with RBD
(4 replies)
hou.ui.readInput() Only output zero at the first tuple
(4 replies)
Update existing node menu items with Python 'OnCreaded'
(0 replies)
VEX - xyzdist on overlapping prims
(3 replies)
Question : for each primitive in vex
(4 replies)
persistent quickmarks
(6 replies)
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