realricecakecookie
April 20, 2024 07:03:37
I am currently working on a Houdini Crowd Simulation. When I open the hip file, I can see a bridge model and agents placed on the bridge. However, I am experiencing the following issues:
1. In /obj/agent, I set the direction using attribwrangle1, but when I run the simulation in dopnet, the agents are facing different directions.
2. I would like the agents to stay within the bridge area, but they keep moving outside of it.
Enivob
April 20, 2024 07:36:02
You do have some setup issues on the crowd solver. Your SOP path for the terrain points to the out for your agents. Try pointing it to the /out for your leg/bridge. Change the mode from Direction vector to UP Attribute.
realricecakecookie
April 20, 2024 08:10:14
Oh! The direction is fixed! Thanks.
I'm still getting agents leaving the leg.
realricecakecookie
April 20, 2024 09:16:25
Changing the Mode of the Terrain to Up Attribute fixed the agents that were exiting the leg.
realricecakecookie
April 20, 2024 09:21:08
But, as you can see in the photo, I ran into a problem.