Ivan Larinin
Ivan L
About Me
I want to be reborn in Ancient Greek times
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Connect
LOCATION
Montreal,
Canada
WEBSITE
Houdini Skills
INTERMEDIATE
Procedural Modeling | Digital Assets | Karma | Pyro FX | Fluids | Destruction FX | VEX
BEGINNER
Character Rigging | Motion Editing | Animation | Hair & Fur | Cloth | Crowds | Muscles | Solaris | PDG | Python
Availability
I am currently employed at Sony Montreal
My Gallery
Recent Forum Posts
My Very first Render Dec. 23, 2023, 3:33 p.m.
There are many potential things to improve here. I would start from a good reference image and tried to match the look.
APEX Trials - Rubix Cube Dec. 18, 2023, 11:30 a.m.
We need a RUBIX cube rig as a default primitive!
UV/prim aware AbstractControl Dec. 18, 2023, 11:22 a.m.
JacquesfHow do you know that
What I would do as there isn't a way to setup properties of a node in the editor yet, is to create a second graph that take your graph as an input, add the parameter through dict building using the UpdateNode node, and output it back.
It also a good exercise to learn about graph building !
graph__UpdateNode1
has that x_min property? the apex data logic is still black magic for me😭