Achim Dietze

OneBigTree

About Me

EXPERTISE
Freelancer
INDUSTRY
Film/TV

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LOCATION
Germany
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Houdini Skills

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Recent Forum Posts

Ocean surface extended mesh broken with holes May 4, 2024, 10:33 p.m.

jaspergar5da7395b446a467c
I have had this issue every time I have used this tool and find it absolutely mind blowing that this has not been resolved in years.
I am struggling with this right now. Funnily enough it does not happen when you set extrusion mode to planar. But that cause massive problems during frustrum limited dicing.
I seem to have a clean version now by changing the pad bounds "expressione from ch("particlesep") * ch("voxelsize") * 40" to "* 80", doubling it. I also had an extrude division of 100 and changed to 20 (extrude distance 512) and that seemed to have helped as well.
But I'm not sure if it is clean by mere coincidence now, since I don't know the cause. And neither does anybody else it would seem.

This issue has cost me two whole days now. There is no point in using amazing tools if one ends up losing time instead of saving.
Pleas SideFX, look into it.

I don't know what to make of this.... Nov. 29, 2023, 11:49 a.m.

Am I confused or is Houdini?

Camera Background image Sequence not updating in H 20 Nov. 10, 2023, 5:05 p.m.

I just discovered it, not yet reported.
But there seems to me more things wrong with the viewport:
The 2D Pan and Zoom applies the Zoom or Pan wrong to the Background image, making it useless (in Solaris the Zoom works but the BG image doesn't follow panning). Also custom Wireframecolors do not seem to get applied to object wireframes.