ktonini

ktonini

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Recent Forum Posts

Hair/Fur into Maya as Alembic question July 6, 2022, 5:59 p.m.

Sorry to resurrect an old thread, but for future reference, besides selecting "Use SOP Geometry" in Houdini, you need to create a redshift curve set in Maya. I suspect that was what was confusing some people - you can't just render the curves in Maya without that.

ROP geometry output "sticking together" Dec. 17, 2013, 4:34 p.m.

Actually I think I just figured it out! I had my dopimport set to transform geometry rather than “Fetch Packed Geometry.”

ROP geometry output "sticking together" Dec. 17, 2013, 4:21 p.m.

Hello,

I'm fairly new to Houdini and, after searching, haven't been able to find anything about this issue I'm having -

If I cache a dop animation I'm working on everything works perfectly, but when I output the animation with the rop geometry sop it appears as if the fractured geometry is sticking together.

I've attached some screenshots, any ideas?