luijee
luijee
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Recent Forum Posts
Q: Best way to "instakill" TOP work items May 6, 2024, 5:55 p.m.
any update on an "ultra-kill" button? some heavy flip meshing services have locked most of the machine and its unclear if they will ever finish despite the cook tasks being cancelled.
Retiming value clip instances March 25, 2024, 5:40 p.m.
coming back to this I still found no way to achieve the looping
Retiming value clip instances Feb. 28, 2024, 6:09 a.m.
Thanks very much for the indepth information
For more context on the use case, we would have a very long cache sequence ~3000 frames, we want to instance different cache frames onto points.
It is an alternative workflow for a simple crowd. We're trying this way as the SOPcrowdimport LOP was crashy and slow, and as we don't care about transitioning clips or the skeleton we thought this might be less intensive to render. It might be that crowds are the better solution here over value clips, but without any examples I can't be sure so I'm trying to follow the path of least resistance.
I'll see if the value clips method works well at scale and share any findings.
Cheers,
Luis
For more context on the use case, we would have a very long cache sequence ~3000 frames, we want to instance different cache frames onto points.
It is an alternative workflow for a simple crowd. We're trying this way as the SOPcrowdimport LOP was crashy and slow, and as we don't care about transitioning clips or the skeleton we thought this might be less intensive to render. It might be that crowds are the better solution here over value clips, but without any examples I can't be sure so I'm trying to follow the path of least resistance.
I'll see if the value clips method works well at scale and share any findings.
Cheers,
Luis